120 miles south-west of Carthag.
Located near the northern pole of the planet, and sat largely on a mass of bedrock. This, in conjunction with the protection afforded by the Shield Wall, prevented any incursions from Sandworms.
There is one ornithopter base, which is generally used by Imperial officials conducting a survey, ice miners bound for the poles, rich noblemen trying to see a sandworm, etc. The Harkonnens do operate a few 'thopters from there, but no spice mining operations run from Arrakeen.
There is no curfew in Arrakeen or Carthag, due to practicality considerations. The cooler temperatures at night mean that the evenings can be quite busy.
A fairly quiet, respectable tavern, frequented by better-off city fremen such as merchants. It is not frequented by Harkonnens. The layout has lots of booths and small, enclosed areas that afford some level of privacy.
A tavern in a fairly rough part of the city. It is friendly to desert fremen and ignored by Harkonnens, off-worlders and the wealthier city fremen. It is named after Selim Wormrider, the first man to ride a great worm. Most people are unaware of that story, and assume that “Selim” is the name of the man who first set up the bar. The layout is a single large room. There are various-sized tables with stools to sit at. The drinks here are the best you'll get in a city, though still not up to sietch standard.
A tavern near the space port. Most of it’s customers are off-worlders looking for a “genuine” local tavern. Staff are given contact lenses to make their eyes appear to be the deep blue-within-blue of desert fremen. Occasionally an actual desert fremen will take a job there, usually because they are after some information, and they stop turning up for work as soon as they have what they want.
It is a single storey building. The bar layout is a large central area, with a bar in a U shape extending into it. There are booths on the left as you walk in, with dividers tall enough that they cannot be seem over. On the right is an open area with tables and chairs. Toilets are to the back. There is a window on either side of the entrance door, and there are small windows in the toilets.
The Harkonnens tend to ignore it.
Koochi is close to the Keep, and often frequented by off-worlders and city fremen that work at the Keep.
Count Fenring's residence, then the Atreides home base during the reign of Muad'Dib until the ascension of his son Leto II. Designed to intimidate, the fortress is described as being large enough to enclose entire cities.
Arrakeen has a small library that dates back to pre-Harkonnen times. Since the Harkonnens have no interest in providing the local population with such a resource, it doesn't get much funding and is consequently somewhat dilapidated. The small staff work to keep it open as a point of pride, and as a small gesture of opposition to the Harkonnens, since they believe that an educated populace is more likely to oppose the invaders.
Funds come from two main sources. They accept donations, and sell some books, including a small booklet named “Guide to the Imperium”, written by a local city fremen named Jumah Ullam, and published by the library.
There is one ornithopter base in Arrakeen, close to the space port. It is generally used by Imperial officials and ice miners. Rich nobles sometimes come to Arrakis hoping to see a great worm, and will normally charter an ornithopter flight from Arrakeen out to the desert. The Harkonnens operate a few ornithopters from the base, but no spice mining operations are run from Arrakeen, they are all run from Carthag.
The space port is a large area at the edge of the city, with fences and Harkonnen guards at the gates. Inside, cargo containers are stacked in one corner, with vehicles pulling them to their respective shuttles, where machinery lifts them into place before the shuttle takes off to rendezvous with a waiting heighliner. At any given time, there will be dozens of cargo shuttles and several personal shuttles in the space port.